44 Nerve Events
So here they are, the verbal descriptions given to the band for each event, and a downloadable .AU format sample for some of the shorter ones (16 bit mono samples recorded at 22050 Hz). Have fun!
Unless otherwise noted, actions within an event can happen any time.
This wasn't originally going to be a Nerve Event, but we liked it so much, we couldn't resist. This track is really "Money Where Your Mouth Is" (track 5) remixed without vocals.
LYTLE, DUBOIN: 2 loud sforzandos each, any pitch
WAGNON: 4 quiet muted pitches
DIDKOVSKY: 4 quiet pitch/harmonic combinations
ANDERSON: one quiet 4-note chord
CIESA: Loud low-tom flam on BEGINNING and END
FULL BAND: non-pitched non-rhythmic rapidly changing dynamic noise. Stop when you notice someone stopped.
DOUGLAS, LYTLE: Slow quiet trill, any interval any pitches
DUBOIN, WAGNON: One loud squawk or bleat each
CIESA: Rapidly changing dynamic 32nd notes on high tom
WAGNON, DIDKOVSKY, ANDERSON: One gliss up or down
4 seconds or so
DUBOIN, DIDKOVSKY: Staggered pops. Avoid coincidence. Stop as soon as your pops coincide.
ANDERSON, WAGNON: One loud low major second, let fade
DOUGLAS: Breathe through horn
LYTLE: Loudly sing "eeee" while pounding chest a few times
DOUGLAS, LYTLE, DUBOIN: Medium loudness, agree on and sustain some pitch slightly out of tune with each other.
WAGNON: Play any five low pitches in any continuously changing order as fast as possible.
DIDKOVSKY, ANDERSON: make buzzes with the ends of guitar cables.
LYTLE, DOUGLAS, DUBOIN, ANDERSON: Pass sustained note around. Note should overlap slightly at head and tail. Note can change from player to player. Bass gtr use volume pedal if necessary.
FULL BAND: Play a single note repeatedly, staccato, as fast as possible. Do not necessarily play for the full 4 seconds. Do not necessarily start immediately.
FULL BAND: Play any single short noise repeatedly. Don't repeat until you think you've heard each member play.
DIDKOVSKY: Sustained distorted power chord
WAGNON: Loud sustained major 7th chord
DUBOIN: Kill event with a single squeel
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